This is something I wanted to finish, re create. Im quite happy with it.My favourite weapon from the film. Texture was Made in Zbrush + Photoshop post paint. Modeled in Max.
Concept by Adrian Majkrzak, I love his work -_- very much! Decided to make this for my portfolio I hope her likes it! If ther is time I will render and Texture it also! Please click on the images and see them at their "Full" Size.
Bjorn Hurri inspired work, his concept work and art is a great motivation for me. Base modeled in max, uv mapped, modeled further with zbrush, then vray for the render.
Looking back on it all. Wha a shame I didnt always texture my work. It is a crime! From now on I will always texture and do a full render when it comes to portfolio work.
Original design I made, always wanted to make a hill billy, really messed up and fun to model, deail, sculpt ...thing. But I think the next character I should render fully i has been ages since I have done this!!! CLICK ON IMAGE to see normal size and details.
Another model (Original Concept) I made in the course of a morning, as a concept for my portfolio, and it turned out great!Lots of energy in my words I know, but it feels the more I "design" on paper or the computer the better I become. Its all practice and inspiration from other amazing artists on this forum. I MIGHT make this into a full model, so..the search for a Job coninues ¬ ¬
Modeling another big monster type ..thing. So did this one quick as a intermission part. This is my way of relaxing between projects XD. Inspired by http://davidsdoodles.deviantart.com/ I love the expression of this FAT thing! Brushes used, Dam Standard, Inflade, Form soft, Normal brush, Clay e.t.c.
Done with Vray this time, 4 lights, a small HDR e.t.c. I think next time I will use Decimation master, vray displacement mod is ***** horrible. I got the job done, but it wasnt so easy.
This was a pleasure to make, it was fun, frustrating and it feels amazing to finish it. I reminds me much of the designs of Carlos Huante. This was a design created in 2D by Jerad S Marantz , another amaingly talented, and imaginative man. I admire his work, so decided to make this for my portfolio (Only) as a test of zbrush skill. Texturing skill. I used many different ypef of brushes, techniques for you see there are so many different shapes! It is a modelers, artists, dream to sculpt something so detailed and how I do love monsters. http://jsmarantz.deviantart.com/art/The-Burrowers-2-162329318?q=gallery%3Ajsmarantz%2F4263067&qo=14 Concept by Marantz! Wait for the final Render!!!
A prop more than anything for a character created enirely in Zbrush. More to come from texuring on this. I did a series of weapon designes, then created it in 3Ds Studio Max. Characer design tho is still my favourite form of creating.